Archive | User Experience and Interface

Making an e-book of a richly visual, design-oriented book

Here’s my advice for Stephen Few, who is being urged to create e-books of his great books on information design. [ The urgings appear in comments on his blog post on publishing ]

For e-book creation, an author of design-oriented content has to consider several major issues. (Several of these you’ve already mentioned, but I got into essay mode.)

DIGITAL EXPERIENCE

What should the digital experience be for the reader?

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Posted March 15, 2013 . . . 0

Trends in gadget and appliance UI (BBC video)

Check out this BBC video on usability trends in designs of products. Five minute of voiceover, plus sound bites from manufacturers.

post-nikon-gui

I was especially interested in:

“Nikon has added live animation to [the UI of] some of its newer cameras.” (timepoint 1:30)

 


The Beeb’s text under the video uses extreme phrases to catch attention, such as “why the user manual could be a thing of the past,” but here are some of the real take-aways:

Hardware manufacturers are looking to software for models:

  • Apple for simplicity of UI
  • apps like DropBox that do only one thing but focus on doing it really well.
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Posted March 11, 2013 . . . 2

Avoiding the “user guide” or “help system”

A primer on user assistance for startups.

I think two design choices can help a user learn new software without requiring her to read “documents.” They are:

  • Self-explanatory user interfaces.
  • Video demonstrations.

Self-Explanatory UI

I see many software interfaces that a few minor tweaks could make more self-explanatory. For example:

  • Carefully written labels.
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Posted January 4, 2013 . . . 0


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